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- Overview
- --------
- The Boggle computer game is based on the board game of the same name. The
- game consists of a game board, 16 dice, and a timer. The object of the
- game is to roll the dice and create as many words as possible using the
- letters that show up on the die face. The words have to be at least three
- letters in length and the letters that you choose have to be adjacent to each
- other.
-
- The computer game has a built in dictionary with 29956 words
- in it. After the game has ended, you may choose options/Find
- all and the computer will list every word that it found based
- on this dictionary. The words that you found are hilighted in
- the word list list box as well.
-
- Sound is provided via the OS/2 multimedia classes. You will
- notice that different sounds are played when correct words are moved
- to the word list, words greater than four characters in length
- are formed, incorrect words are formed, and when the timer
- increments itself during game play.
-
- My kids enjoy the game and actually learn how to spell and form
- new words in the process. It is released as shareware and I hope
- you will enjoy it.
-
- This game was developed using OS/2 Visual C++ compiler and the OpenClass
- class libraries.
-
-
- Starting the game
- ------------------
- 1. Unzip the file called BOGGLE.ZIP into the directory of your choice. This
- will create the necessary game files and a file called SOURCE.ZIP. This file
- contains the source code needed to compile the game.
-
- 2. To begin the game, type "boggle" at the command prompt. When the game
- begins, click on file/new to start a new game. If sound is not desired or
- you wish to change the timer length, choose options/settings first.
-
-
-
- Playing the game
- ------------------
- 1. Click on a letter with the left mouse button and the letter will be
- hilighted and copied to the word in progress edit field. Click on adjacent
- letters to form words in the word in progress edit field. When a completed
- word is formed, click with the right mouse button. The word will be
- validated against the dictionary and the scoring will be determined. If the
- word was valid, it will be moved to the word list box on the right hand side
- of the screen.
-
-
- You can also hold down the left mouse button and form words by dragging the
- mouse over the desired letters. If the word you form is not valid, you can
- clear it and start again by right clicking on any of the letters. For more
- details, refer to the on-line help.
-
-
- Note
- ------
- The system sounds might be disabled if you are currently running any
- DOS/Windows applications. I found that on my machine if I simply closed the
- DOS-based application, the sound worked just fine.
-
-
- Compiling the Source Code
- -------------------------
- The reason for submitting the source code was to
- provide more examples of using the IBM Class libraries for real-world
- applications. I hope you find some useful examples of how to use the class
- libraries. Maybe this will help spur other application development.
-
- To compile the source, unzip the SOURCE.ZIP file into the desired
- subdirectory and type "nmake /f boggle.mak" at the command prompt.
-
-
- Registration
- ------------
- This product is released as Shareware. If you like the product, please
- register with the author by sending $5.00 to:
-
- David Boudah
- 180 Cottage Road
- Enfield, CT 06082
- Compuserve ID -73163,3657
- InterNet - dboudah@ibm.net
-
-
-